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Why the iPhone Succeeds as a Platform

This, right here, is why the iPhone has succeeded as a platform in the ridiculously crowded handset space. From MacRumors:

Apple yesterday seeded iPhone OS 3.1 and iPhone SDK 3.1 betas to developers for testing, and users have been digging through the new releases to document new features. Among the changes found so far by readers in our forums, at Redmond Pie, and at MobileCrunch:

– Trimming video clips on the iPhone 3GS now offers the ability to save the edited version as a copy rather than simply overwriting the original file.
– Voice Control over Bluetooth is now available, allowing users to Initiate calls and control music playback via Bluetooth headsets.
– MMS is now enabled by default, but still not supported by AT&T.
– iPhone vibrates when rearranging Home screen icons.
– A “Fraud Protection” toggle is now available in Safari settings.
– iPhone startup and shutdown and app launching times have improved.
– New APIs allow developers of third-party application to access and edit videos.
– OpenGL and Quartz have seen improvements.

Some of these simple bullets are a big deal. Non-destructive editing in the simply-fantastic video recorder? Voice control over Bluetooth? Speed improvements? This is a dot-release to a very recent major system update, and some of these features would be big enough to be part of yet another press event.

I’ve had a handset since 1994. Back then I upgraded once a year, a pace which increased over time. In 2003, I was upgrading once ever 3-5 months. I’ve been a happy iPhone user for over two years now and have no interest in changing platforms. I just don’t feel the same level of innovation in the handset market that I get from Apple.