In 1975, Roger Corman—a name synonymous with low-budget, high-concept filmmaking—produced Death Race 2000, a dystopian sci-fi car race movie that is equal parts satire, absurdity, and gratuitous violence. Directed by Paul Bartel, the film is a curious relic of its time, a collision of 1970s counterculture angst and America’s unyielding obsession with cars. Starring David Carradine as the enigmatic Frankenstein and Sylvester Stallone as the comically brutish Machine Gun Joe, Death Race 2000; is a movie that, on the surface, seems like pure pulp. But peel back the layers, and you’ll find something surprisingly insightful—a biting commentary on media, violence, and the human condition.

Let’s be clear: This is not a serious movie. And yet, it is impossible to dismiss it as frivolous. It’s the kind of film that straddles the line between ridiculous and profound, leaning so hard into absurdity that it loops back around to cleverness. Watching it feels like stepping into a funhouse mirror version of American culture—everything is distorted, exaggerated, and yet eerily recognizable.

In a dystopian future where society has collapsed into a totalitarian regime, the most popular form of entertainment is a transcontinental road race where drivers score points by running over pedestrians. The deadlier the driver, the larger their fanbase. It’s a spectacle of carnage, but also a spectacle of control—a way for the government to distract citizens from their oppression while reinforcing the value of violence as entertainment. This is where Death Race 2000 goes beyond its B-movie trappings. It critiques the very systems it appears to revel in. The race is a metaphor for a society that has become desensitized to violence and consumed by spectacle. The drivers, with their outlandish personas and weaponized cars, are caricatures of celebrity culture—figures revered and reviled in equal measure.

Take, for instance, Frankenstein, the film’s protagonist (played by David Carradine). Billed as the ultimate driver—part man, part machine—Frankenstein is less a person than a product of propaganda. His scarred mask and mysterious backstory give him an almost mythical quality, but as the film unfolds, we learn that he is as much a victim of the system as the pedestrians he runs over. And then there’s Stallone’s Machine Gun Joe, a caricature of toxic masculinity who compensates for his insecurities with violence and bravado. These characters, exaggerated as they are, serve as reflections of the cultural archetypes we see (good Lord) today.

Why does Death Race 2000 feel so relevant, even now? Perhaps it’s because it taps into something primal about American culture: our infatuation with cars. The 1960s and 1970s marked the height of car culture in the United States. Cars were symbols of freedom, prosperity, and individuality. They represented the open road, the promise of escape, and the thrill of speed. But cars were also weapons—of destruction and, in some cases, rebellion. This duality is at the heart of Death Race 2000. The film exaggerates the idea of cars as extensions of identity, decking out each vehicle to reflect its driver’s persona. Frankenstein’s car resembles a dragon, complete with menacing teeth, while Machine Gun Joe’s car is armed to the teeth, a literal embodiment of his aggression. These design choices are absurd and cartoonish, but they serve a purpose: they show us how deeply intertwined cars and identity have become.

There’s also the matter of the race itself. The film draws inspiration from real-life events like the Cannonball Run, an unsanctioned cross-country race that has long captured the imagination of thrill-seeking motorheads. But Death Race 2000 takes this idea to its logical extreme, turning the race into a metaphor for societal collapse. The drivers aren’t just racing to win—they’re racing to survive in a world that has turned life into commodity.

The film never takes itself too seriously, but it also doesn’t let its audience off the hook. It satirizes everything from fan culture to euthanasia, often with a wink and a nod. One memorable scene involves geriatric patients being lined up in the road as sacrificial points for the drivers, only for Frankenstein to veer off course and mow down the nurses instead. It’s dark and undeniably funny—a perfect encapsulation of the film’s tone. The satire extends to the broader societal implications of the race. The film critiques the way media manipulates narratives to serve those in power. The government blames the French for societal problems and uses the race as a tool of distraction, all while maintaining a veneer of control. It’s a dystopian vision that feels disturbingly prescient in an era of misinformation and media spectacle.

Death Race 2000 is a ridiculous movie, and a joyous one. It embraces its absurdity with such gusto that you can’t help but be swept along for the ride. I loved every minute of it—David Carradine’s fake mask, the over-the-top cars, the campy performances. It’s the kind of movie that reminds you why you fell in love with cinema in the first place. Beneath the layers of camp and carnage, there’s a message about violence in entertainment, the dangers of totalitarianism, and the ways in which media can shape our perceptions of reality. It’s a message that feels as relevant today as it did in 1975.

When I was a teenager, I wanted to be a spy. You get it, right? The moral ambiguity, the intricate betrayals, the sense that everyone is moving across a board like a chess piece, never quite sure who’s playing them and who’s being played. The best ones—think The Spy Who Came in from the Cold—capture not just the mechanics of espionage but the psychological weight of it. A Dandy in Aspic (1968) wants to be one of those films. At moments, it is. But much like its protagonist, it gets caught somewhere in between, unable to fully commit to its own identity.

Laurence Harvey plays Eberlin, a British spy who is, in fact, a Russian double agent. When his superiors task him with hunting down a KGB operative named Krasnevin, the twist is immediate and cruel—he is Krasnevin. It’s a brilliant setup, a perfect existential trap that should ratchet up the tension with every passing scene. But instead of squeezing the audience in a vice, the film lets the suspense slip through its greasy fingers.

Harvey—who also took over directing duties after Anthony Mann’s death—delivers a performance that feels appropriately weary, but perhaps too much so. Eberlin moves through the film like a man who has already resigned himself to his fate. He’s supposed to be unraveling, but instead, he seems like he started the film already undone.

Mia Farrow’s Caroline is a free-spirited photographer who flits in and out of the story. She’s meant to be a contrast to Eberlin—a symbol of life beyond the cold, gray world of espionage—but she never quite fits. Her relationship with Eberlin is underdeveloped, her motivations unclear. She’s always there, but for what purpose? Even the film doesn’t seem to know.

The central issue for me is that A Dandy in Aspic is a film divided against itself. It wants to be a cerebral spy thriller, but it also wants moments of swinging-sixties cool. It wants to be a slow-burn character study, but it also wants bursts of action. The result is a film that never quite settles its rhythm.

Tom Courtenay is terrific as Gatiss, the British agent increasingly suspicious of Eberlin. He’s cold and precise with a sense that he enjoys the game a lot more than he should. The film’s opening sequence—featuring a marionette being violently shaken—is a striking metaphor for the spy’s lack of control over fate. And Quincy Jones’s score, while undeniably of its time, adds a layer of tension that the script often fails to generate.

But the film’s production woes are evident. Mann’s death left a gap that Harvey, for all his talents, wasn’t quite able to fill. Where does that leave A Dandy in Aspic? It’s not a disaster. It’s not a hidden gem. It’s a film with a stellar premise, a strong supporting cast, and some genuinely compelling moments—but also one that ultimately fails its potential. Maybe in the hands of a more assured or consistent director, it could have been a classic. As it stands, it’s a fascinating misfire—interesting, occasionally gripping, but ultimately frustrating.

There’s something beautifully chaotic about the ADHD brain. It’s like a high-speed roller coaster—thrilling, unpredictable, and occasionally terrifying. But what if, instead of gripping the safety bar white-knuckled, you could learn to steer the ride? That’s exactly what Brooke Schnittman offers in her empowering and refreshingly practical book, Activate Your ADHD Potential: A 12-Step Journey from Chaos to Confidence for Adults With ADHD.

As someone who works peripherally in the ADHD field and lives with ADHD himself, I’ve seen a lot of books that try to corral the ADHD mind into neat, linear boxes. It doesn’t work. Brooke knows this, too, and instead of forcing conformity, she hands readers the tools to embrace their ADHD quirks and turn them into strengths. It’s like hiring a personal trainer, but for your brain—someone who simultaneously cheers you on and calls you out when you’re making excuses. And she does it all with a mix of wisdom, warmth, and a dash of humor.

Brooke’s mission in this book appears to be thus: help people with ADHD stop fighting their brains and start working in partnership with them. She knows the struggle—the messy desks, missed deadlines, and the constant feeling that you’re running a race with untied shoelaces. But instead of focusing on what’s wrong with ADHD, she flips the script. Her message is simple: ADHD isn’t a flaw; it’s a feature. And in the right context, it’s an incredibly powerful one.

One of the things I love most about this book is how Brooke makes science and strategy feel…well, fun. She takes concepts like executive functioning and energy management—things that sound like they belong in a corporate seminar—and makes them relatable and actionable. For instance, her idea of identifying “energy leaks” is pure gold. It’s not just about fixing time management (because let’s be real, ADHD brains laugh in the face of planners); it’s about figuring out where your focus and motivation are slipping away and plugging the holes. It’s ADHD coaching disguised as life-hacking brilliance.

What really sets this book apart, though, is Brooke’s tone. She gets it. She’s not some distant expert wagging her finger at you for forgetting to pay your electric bill (again). She’s the coach who’s right there in the trenches with you, helping you sort through the chaos with equal parts empathy and accountability. She doesn’t let you off the hook—there’s no magical cure for ADHD—but she makes the journey to self-discovery feel doable, even exciting. It’s like she’s saying, “Yes, it’s messy. But look at all the amazing things you can build with this mess.”

Brooke’s strengths-based approach to ADHD addresses a key shortcoming for many people with ADHD who are too often told to suppress traits like impulsivity or hyperfocus. Brooke challenges readers to lean into these so-called flaws and reframe them as strengths. Your impulsivity? It’s the spark of creativity. Your hyperfocus? An engine powering inertia for accomplishing big projects—when you aim it in the right direction. She doesn’t hand you a to-do list. She hands you permission to see yourself in a new light. It’s this kind of compassionate realism that makes the book feel like a conversation with a trusted friend rather than a lecture.

Her step-by-step strategies are rooted in both research and real-world experience. Whether it’s creating systems to support your executive functioning, tackling emotional regulation, or learning how to advocate for yourself in a world that doesn’t always “get” ADHD, Brooke breaks it all down into manageable chunks. She knows you’re not going to read this book cover to cover in one sitting (again, ADHD), so she’s designed it to be approachable and easy to dip in and out of as needed.

I can’t overstate how valuable this book is—not just for people with ADHD, but for anyone who works with them. Teachers, coaches, clinicians, even that one friend who’s always late to brunch—it’s a must-read. Brooke has managed to create something that’s equal parts science, strategy, and soul. It’s a lovely contribution to the body of knowledge supporting all of us in living fully and—if I may say so—unapologetically as your ADHD self.

Let’s talk about deadlines. That word alone likely sends a shiver down the spine of anyone with ADHD. It conjures images of looming doom, forgotten promises, and that nagging feeling of “I should be doing something… but what?” But what if I told you deadlines, real deadlines, could actually be your secret weapon? Not some vague, self-imposed “I’ll get to it eventually” kind of deadline, but a true, hard-and-fast “this absolutely must be done by then” deadline. Because Todoist, a tool I personally use and the work management backbone of our company, just changed the game. They’ve taken a feature that often causes stress and turned it into a powerful tool for clarity and control. They understand the unique challenges of the ADHD brain, and this update is a testament to that.

See, the folks at Todoist, those clever engineers of productivity, have been listening. They understand the unique challenges of the ADHD brain. They get that “due dates” often morph into “do dates,” blurring the lines between intention and action. And they’ve come up with a brilliantly simple solution: separating when you work on something from when it’s actually due.

Think of it like this: you’re a chef preparing a multi-course meal for a demanding food critic (your life). You wouldn’t start prepping every dish the moment the critic arrives, would you? No, you’d have a carefully planned schedule, each dish prepped and ready to go at precisely the right moment. The critic’s arrival is the deadline – the non-negotiable moment of truth. Your prep work, the chopping, the sautéing, the simmering – those are your dates, the flexible steps you take to meet that ultimate deadline.

Todoist now mirrors this logic. That old “Due Date” field? It’s now simply “Date.” This is when you intend to work on the task, your personal prep time. The new “Deadline” field? That’s the critic’s arrival, the immovable feast.

So, how does this ADHD-friendly magic work? It’s deceptively simple. When creating a task, you’ll see a “Deadline” chip. Click it, set the real, external deadline (the critic’s arrival). Then, use the “Date” field to schedule your work time (your prep schedule). Prefer keyboard shortcuts? Use the curly braces – {tomorrow} sets the deadline for tomorrow. Existing tasks? Just open the task details and you’ll find the new “Deadline” field waiting for you.

And here’s the kicker for the ADHD brain: Todoist provides a visual countdown as your deadline approaches (within 7 days). It’s like a gentle nudge, a friendly reminder that the critic is on their way. No more last-minute panic, no more forgotten commitments. Just a clear, concise roadmap to success.

This isn’t just about individual productivity. It’s about teamwork, too. Imagine a team project where everyone understands not only what needs to be done but when it absolutely has to be finished. Deadlines become shared points of reference, fostering clarity and accountability.

This feature is currently available for experimentalists on paid plans. Update your app (v6706 on web and desktop, 24.9.22 on iOS, and v11536 on Android) and give it a try. It might just be the missing ingredient in your recipe for ADHD success.

In the waning hours of December 31, 1999, the world held its collective breath, bracing for a digital apocalypse that never came thanks to the efforts of computer scientists years before. Kyle Mooney’s directorial debut, Y2K, imagines a world where that didn’t happen. It’s a world where the collective fears and media frenzy materialize with a vengeance. The film is a whimsical what-if scenario that brings the notorious Y2K bug to life—literally—as machines turn against their creators in a frenzy of late 90s nostalgia and anarchic chaos.

At its core, Y2K is a comedic exploration of an era teetering on the edge of technological revolution. Mooney plunges us into a well-crafted time capsule, replete with the era’s cultural artifacts: the hum of dial-up internet, the allure of burned CDs, FLYING TOASTERS(!), and a soundtrack that oscillates between the rebellious strains of nu-metal and the bubblegum pop of my late 20s. For those who lived through the turn of the millennium like me, the film is a sensory déjà vu—a reminder of a time when the future seemed both promising and perilous.

The story centers on Eli (Jaeden Martell) and Danny (Julian Dennison), two socially awkward teenagers yearning for relevance. They decide to crash a New Year’s Eve party hosted by the coolest kid in school, hoping to elevate their social standing and, in Eli’s case, win the affection of his crush, Laura (Rachel Zegler). Mooney captures the quintessential high school experience with an affectionate lens, highlighting the universal themes of unrequited love and the quest for identity. This bit of heart is short-lived.

As the clock strikes midnight, the film pivots sharply. The much-dreaded Y2K bug triggers a technological uprising—household appliances morph into malevolent entities, and everyday gadgets become instruments of destruction. The conceit is amusing; there’s a childish thrill in watching an iMac transform from an acrylic desk ornament into a digital harbinger of doom.

Yet, despite this promising setup, Y2K struggles to maintain momentum. The film grapples with an identity crisis of its own, torn between being a comedy and a horror flick. It doesn’t quite hit the mark for a comedy—the jokes often feel recycled, leaning too heavily on nostalgic references that lack freshness. As a horror movie, it lacks the necessary boldness; the scares are superficial, and the tension dissipates as quickly as it builds.

Mooney’s direction shows fun flashes of brilliance, particularly in his attention to period detail and the energetic pacing of the first act. You can tell he’s been obsessing about this event for the last twenty-five years. His background in sketch comedy is evident in the film’s situational humor and character archetypes. However, the narrative coherence unravels in the latter half. The introduction of a high-profile cameo—a nod to one of the period’s (I guess?) iconic figures—initially elicits a smirk but vastly overstays its welcome. What begins as a playful cameo evolves into an overextended subplot that detracts from the main narrative, sapping the film of any of its earlier momentum.

Julian Dennison’s Danny is a standout, his charisma injecting much-needed vitality into the story right up until it’s not. Even so, the character is derivative, as if they saw Deadpool 2 and just told him to “do more of that.” Jaeden Martell portrays Eli’s awkwardness with sincerity, albeit lacking the magnetism of a young Ethan Embry, Jonah Hill, or Michael Cera. Rachel Zegler’s Laura attempts depth in what is a largely one-dimensional role. I was begging to feel a little bit of that classic comedy chemistry that evokes the quintessential teenage experience—an earnest mix of hope, insecurity, and rebellion—between them. It’s not there.

Thematically, Y2K flirts with insightful commentary on our relationship with technology and the anxieties of a society on the cusp of a new era. There’s an undercurrent of irony in how the characters are both dependent on and betrayed by the very devices that define their generation. The film stops short of anything more profound, favoring spectacle over substance.

Y2K is a film that promises more than it delivers. It’s an amusing premise bolstered by nostalgic allure but undermined by uneven execution. For those who remember the days of floppy disks and fear of the unknown looming with the new millennium, Y2K may evoke a wry smile. But like the much-anticipated catastrophe that never was, the film ultimately feels like a missed opportunity—a glitch in the system that could have been so much more.

If the heist film has a defining characteristic, it is its promise of intricate precision. A plan so complex, so masterfully orchestrated, that it teases the boundaries of human ingenuity. Watching such films is like decoding a puzzle—each piece methodically falling into place until the final, often surprising, image emerges. And yet, there’s something uniquely whimsical about the 1967 Italian-Spanish-West German co-production Grand Slam. It isn’t only a heist film—it’s a meditation on chaos, ingenuity, aging, and what happens when human error becomes an integral part of the plan.

Directed by Giuliano Montaldo, Grand Slam is a film that thrives on contradictions. It’s both meticulous and frivolous, high-stakes yet self-aware. It begins with a premise that feels almost absurdly simple: a retired English professor (played by Edward G. Robinson) decides to use his savings to finance the perfect crime. He recruits a team of international experts—each a master in their field—to pull off a diamond heist in Rio de Janeiro during Carnival. But the film doesn’t dwell on the professor’s motivations, nor does it overexplain the stakes. Instead, it hurtles forward, reveling in the propulsive audacity of its premise.

It’s worth pausing here to appreciate the peculiar shine on Edward G. Robinson’s character, a man whose academic career has somehow equipped him to mastermind a multimillion-dollar heist. The film never fully explains how a lifetime of lecturing on Shakespeare translates into criminal expertise, and it doesn’t need to. The professor embodies a kind of intellectual hubris—the belief that any challenge, no matter how absurd, can be overcome with enough planning. And this hubris becomes the engine of the film. But Grand Slam is not simply a story about a professor’s intellectual vanity. It’s about the extended team he assembles and the interplay of their personalities. There’s Greg (George Rigaud), the safecracker who moonlights as a butler; Agostino (Riccardo Cucciolla), the fussy Italian electronics expert; Jean Paul (Robert Hoffmann), the suave playboy tasked with seducing a key player in the operation; and Eric (Klaus Kinski), the acerbic, no-nonsense German ex-military man who oozes sweaty menace. Together, they form a microcosm of human ambition and angst.

The heist itself is the centerpiece of the film, and the plan is as audacious as it is absurd: the team must infiltrate a vault protected by a high-tech sound detection system, a pneumatic ladder of their own design, and a series of increasingly ridiculous obstacles. At one point, a key is flushed down a toilet into the sewers, only to be retrieved by Eric, who is waiting with a strainer. It’s a sequence that teeters on the edge of slapstick, and yet it works—precisely because the film never loses its focus or its sense of fun. Watching the heist unfold is like watching a Rube Goldberg machine in motion. Every detail has been planned, every variable accounted for—or so it seems. The team’s plan is brilliant, yes, but it is also deeply flawed. Mistakes are made. Personalities clash. And in the end, it is not the vault or the sound detection system that poses the greatest threat—it is the fallibility of we wee humans.

Perhaps the most striking element of Grand Slam is its ending, which has divided audiences since the film’s release. Without venturing too far into spoiler territory, it’s worth noting that the final moments of the film shift the tone dramatically. What begins as a taut, meticulously crafted heist thriller ends with a twist-cum-punchline. For some, this tonal shift undermines the film’s credibility. For others, it’s a reminder that even the best-laid plans are subject to the whims of fate. It feels like a “sad trombone” moment—a tonal shift so jarring that it risks alienating the audience. But Grand Slam refuses to conform to the conventions of its genre. It doesn’t offer the tidy resolution we’ve come to expect from heist films. Instead, it leaves us with a lingering sense of unease—a reminder that even in a world of meticulous planning, chaos always finds a way.

Released in 1967, Grand Slam arrived during a golden age of heist films, following classics like Rififi and The Killing. But unlike its predecessors, Grand Slam doesn’t aspire to gritty realism. Its aesthetic is vibrant and almost cartoonish, from the garish design of the titular Grand Slam 70 safe to Ennio Morricone’s playful score, which feels more suited to a carnival than a crime drama. This is a film that doesn’t take itself too seriously—and that’s precisely what makes it so enjoyable.

At its heart, Grand Slam is a film about human ingenuity—and its limitations. It’s about the thrill of the plan, the chaos of its execution, and the inevitable gap between the two. It’s a reminder that even the most brilliant minds are fallible, and that the real drama lies not in the heist itself, but in the people who pull it off. Its ending is polarizing, its characters occasionally veer into caricature, and its pacing can feel uneven. But these flaws are part of its charm. This is a film that embraces its own frivolity, that leans into its absurdity, and that dares to have fun with a genre that often takes itself quite seriously.

What do we expect from a heist movie? Perhaps the thrill of a master plan coming together? A sly protagonist outwitting everyone in their path? Or maybe, just maybe, the satisfaction of seeing the precise mechanics of deception unfold like clockwork? Vittorio De Sica’s 1966 film After the Fox doesn’t care much for those expectations. Instead, it turns the genre on its head, delivering a comedy that—while uneven—dares to poke fun at the very ideas of success, celebrity, and the film industry itself.

At first glance, it’s an anomaly. De Sica is a master of Italian neorealism, whose Bicycle Thieves is enshrined in cinematic history as a heartbreaking portrait of postwar struggle. And yet, here we are. Somehow, he found himself directing a frivolous, madcap heist comedy starring Peter Sellers. How did this happen? Some say it was necessity—De Sica reportedly needed money to fund his gambling habit? Others point to Peter Sellers himself, who lured the legendary director into this peculiar partnership. Whatever the reason, After the Fox exists as a curious footnote in the careers of both men—one that begs us to reconsider what we expect from great artists when they step outside their comfort zones.

The story revolves around Aldo Vanucci, a.k.a. “The Fox” (Peter Sellers), a master thief who escapes from prison to pull off a daring heist: smuggling gold stolen during “the Cairo job” into Italy. But here’s the twist: Vanucci decides the best way to transport the gold is by disguising the heist as a movie production, complete with a faux director, a washed-up Hollywood star (Victor Mature as Tony Powell), and the help of his wide-eyed sister Gina (Britt Ekland). What follows is less a heist movie and more a satire of the film industry, celebrity culture, and the absurd lengths we go to for validation.

A Film That Plays by Its Own Rules

It’s important to note: After the Fox doesn’t try to be a traditional heist movie. In fact, it almost seems to forget it’s a heist movie altogether. By the time the third act arrives, we’re less concerned about the gold and more caught up in the chaos of Vanucci’s fake film production. This is a movie that meanders, that delights in tangents, and that often feels like it’s making itself up as it goes along.

This looseness is part of its charm. The film is stuffed with brilliant comedic moments: Sellers’ Vanucci, masquerading as the flamboyant, neorealist director “Federico Fabrizi,” barking nonsensical orders at the villagers of a small Italian town who are swept up in the excitement of movie-making. Or Mature’s Tony Powell, an aging actor desperate to reclaim his youth and dignity, battling his agent over whether he can still pass as a leading man. Every scene is laced with a sly wit and a knowing wink—an acknowledgment that this is all one big, ridiculous charade.

Perhaps the most fascinating dynamic in After the Fox is the way it skewers its own creators. De Sica, who once embodied the pinnacle of serious, socially conscious filmmaking, allows himself to be parodied here. In one particularly biting moment, a character dismisses “neorealism” as simply meaning “no money.” It’s a self-aware jab, one that lets us in on the joke: even the greats aren’t above a bit of silliness when the situation calls for it.

The Peter Sellers Paradox

At the center of it all is Peter Sellers, an actor whose genius for comedy is matched only by his knack for transformation. Sellers is at his best here, slipping seamlessly into disguises and personas, from the suave Fabrizi to the bumbling burglar. There’s a joy in watching him work, a sense that he’s having as much fun as the audience. But there’s also a hint of melancholy—a sense that Sellers, like Vanucci, is always performing, always hiding behind a mask.

This duality is part of what makes Sellers such a compelling actor. He’s a chameleon, capable of vanishing into any role, but you never quite reach him. Even in his most outlandish moments—slathered in bubbles while escaping from prison or directing a chaotic car chase—there’s a vulnerability that lingers beneath the surface.

A Satire of Celebrity and Success

What further elevates After the Fox is its sharp commentary on the absurdity of fame. The film lampoons everyone: the egotistical director, the washed-up actor, the starstruck fans who scream at every passing car regardless of who’s inside. In one hilarious sequence, a crowd gathers to watch Tony Powell arrive in town, only for someone to ask, “Who is it?” “I don’t know … but it’s someone famous!”

It’s a moment that feels timeless, a reminder that our obsession with celebrity hasn’t changed much in the decades since. De Sica and screenwriter Neil Simon (in his first screenplay) use humor to expose the hollowness of fame, but they do so with a light touch. The film never feels mean-spirited; instead, it invites us to laugh at ourselves and the ridiculous ways we chase validation.

The Flaws That Make It Human

After the Fox is messy, the pacing uneven, and the third-act courtroom scene feels like an afterthought. Critics at the time dismissed it as a “jumble,” and they weren’t entirely wrong. But there’s something endearing about its imperfections. This is a film that refuses to take itself seriously, that embraces its own chaos and invites the audience to do the same. Watching it is like stumbling upon a forgotten gem in a dusty corner of the cinema vault. It’s not polished or pristine, but it sparkles in its own peculiar way. It’s a film that makes you laugh, makes you think (albeit briefly), and leaves you humming its absurdly catchy theme song long after the credits roll.

The Legacy of a Delightful Oddity

In the end, After the Fox is less about the heist and more about the humanity behind it. It’s a film about people pretending to be something they’re not—criminals pretending to be filmmakers, an actor pretending to be young, a thief pretending to be a hero. And in that pretense, it finds its truth. De Sica may have made this film for a paycheck, but in doing so, he created something unexpectedly profound: a comedy that reminds us of the joy in failure, the beauty in absurdity, and the power of a good disguise. After the Fox may be flawed, but it’s a damned delightful romp that deserves a healthy cult status. Sometimes, it’s okay to just have fun.

Here’s the thing about The Sum of All Fears: I’d largely forgotten it. Poof. Gone. Like a rogue agent swallowed whole by the bureaucratic machinery of the CIA. Re-watching it, I was struck, not by the oh-so–2002 anxieties of nuclear terrorism, but by how strangely empty the whole thing felt. It’s a film striving for Clancy-esque gravitas, for the intricate ticking clock of geopolitical tension, but ending up like a jigsaw puzzle with some pieces missing.

This is a movie caught in a weird limbo. There’s just no other way to say it: Ben Affleck’s Jack Ryan is perpetually overshadowed by the ghost of Harrison Ford. He’s not bad, per se. He’s got that Affleck charm, that movie-star wattage. But he’s miscast, like a finely tailored suit on the wrong body. It subtly, insidiously, throws the whole thing off. Yes, this is a younger Ryan. But Afflec is not a younger Ford.

Our villains are a pre–9/11 fever dream of neo-Nazis swirling their brandy snifters and plotting… something. It’s so Bond-villain-lite that it’s almost funny. The irony is that in trying to avoid one geopolitical hot potato the filmmakers landed squarely in another: narrative incoherence.

Then there’s the administrivia. The sheer inability of characters to connect, the endless loop of “I can’t get ahold of him!” is baffling. Lazy narrative? Sure. It’s also a sign that the filmmakers themselves were lost in the bureaucratic maze they were trying to depict and landed on the one sure-fire way to throw in a roadblock to build tension: make the phones broke.

Amidst this mess, there are sparks. Liev Schreiber’s John Clark, for example, is a beacon of quiet competence in a film desperately needing some. He’s the character I remember, the one that hints at the taut thriller The Sum of All Fears could have been.

So, three stars. Not because it’s actively terrible, but because it’s a film of missed opportunities. Like a half-remembered dream, it leaves you with a nagging sense of “what if?” What if they’d stuck with the book’s plot? What if they’d cast Schreiber as Ryan? What if, what if, what if… .

In the labyrinth of cinematic history, there exists a peculiar subgenre that both revels in and critiques the very notion of confinement: the women-in-prison film. “Caged Heat,” Jonathan Demme’s 1974 directorial debut, stands as a curious artifact within this realm. It is a film that attempts to straddle the line between exploitation and social commentary, yet often finds itself ensnared in the very clichés it seeks to transcend.

Imagine a tapestry woven with threads of institutional oppression, unchecked authority, and the visceral quest for freedom. These are heavy themes, weighty enough to anchor any serious drama. Demme, with the audacity of a novice and the ambition of an auteur, endeavors to infuse these elements into a genre not typically known for its subtlety or depth.

At the heart of Caged Heat lies an exploration of power dynamics, particularly the unsettling ways in which authority can corrupt and dehumanize. The casting of Barbara Steele as the prison’s warden is quite a subversion. Steele, renowned for her roles in Gothic horror, brings an eerie gravitas to the role. Her character is not the archetypal male oppressor but a woman wielding power with a cold detachment, challenging the audience’s preconceived notions about gender and authority.

The film touches upon the disquieting realities of unethical medical practices and the psychological toll of incarceration. Scenes of forced shock therapy and invasive medical examinations are jarring, almost surreal in their intensity. These moments hint at a deeper critique of the prison-industrial complex and the ways in which institutions can strip individuals of their autonomy and humanity.

Yet, for all its aspirations, Caged Heat cannot escape its foundational trappings. The film often indulges in gratuitous nudity and hyper-sexualized portrayals of its female characters. Slow-motion sequences of inmates showering or engaging in borderline exploitative scenarios serve as stark reminders of the genre’s baser appeals. The juxtaposition of these elements with the film’s loftier themes creates a dissonance that is difficult to reconcile.

One might argue that this very dissonance is intentional—a commentary on how women’s bodies are commodified and controlled both within and outside the prison walls. However, the execution lacks the finesse required to fully realize such a complex critique. The film oscillates erratically between earnestness and exploitation, leaving the viewer uncertain about its true intentions.

The pacing is uneven, with moments of intense introspection abruptly giving way to action-packed sequences that feel almost farcical. Dreamlike vignettes are interspersed throughout, rich with symbolism yet oddly disconnected from the core narrative. These artistic flourishes suggest a director eager to experiment, to push the boundaries of conventional storytelling—even if the results are a mixed bag.

Caged Heat fails to fully commit to a singular vision. It is neither a straightforward exploitation film nor a cohesive social commentary. Instead, it occupies a liminal space, hinting at potential depths without ever truly diving in. This half-measured approach renders the film less impactful than it might have been had it embraced one direction wholeheartedly.

Moreover, the very existence of the women-in-prison genre raises questions about society’s voyeuristic tendencies. Why do audiences gravitate toward narratives that place women in positions of vulnerability and subjugation? Caged Heat doesn’t provide answers, but it does reflect a cultural moment—a time when such stories were not only accepted but proliferated.

It’s worth noting that Demme would go on to direct films of significant acclaim, honing his craft and exploring themes with greater nuance. “Caged Heat,” then, can be seen as a formative work—a canvas upon which Demme experimented with ideas and techniques that he would later refine.

In the final analysis, Caged Heat is a film that intrigues but does not satisfy. Its ambitions are evident, and there are glimpses of what could have been a profound exploration of systemic injustice. However, these glimpses are overshadowed by formulaic genre conventions and an overreliance on sensationalism.

For those interested in the evolution of Jonathan Demme as a filmmaker, or in the idiosyncrasies of 1970s cinema, Caged Heat offers a window into a particular time and place. But as a standalone work, it falls short—a mosaic of mismatched pieces that never quite coalesce into a cohesive whole.

I watched this as Andy and I covered it as our latest member bonus on The Next Reel’s Film Podcast. Learn more and subscribe to the show here. Thank you!

★★☆☆☆

I haven’t been to many arena shows, but of the total, three of them were Prince. They’re incredible. Twenty thousand screaming fans, pulsating lights, the deafening roar of amplified music. This, the very essence of a modern pop spectacle, is the setting for M. Night Shyamalan’s latest thriller, “Trap.” It’s a promising premise, a high-concept thriller with a built-in ticking clock. And yet, as does a punctured balloon, the film quickly loses its air, leaving behind a limp, floppy, unsatisfying experience.

“Trap” follows Cooper, played by a game but ultimately misused Josh Hartnett, a seemingly ordinary dad attending a Lady Raven concert with his daughter. But Cooper harbors a dark secret: he’s the Butcher, a notorious serial killer. The authorities, aware of his presence, have set a trap, turning the concert into a high-stakes game of cat and mouse. That’s the set-up. That was also the trailer.

The problem with “Trap” isn’t the concept itself. It’s the execution, which feels appropriately clumsy for Shyamalan, whose recent films have all carried a similar set of frustrations. The film suffers from a series of baffling creative choices, starting with the perplexing decision to reveal the central twist early on. This deflates any sense of suspense, leaving the film meandering through a series of increasingly improbable scenarios.

Shyamalan employs a distracting technique throughout the film, having his actors stare directly into the lens during key moments of dialogue. This awkward fourth-wall breaking (I don’t know what else to call it), rather than adding intrigue, pulls the viewer out of the story. It’s a stylistic flourish that feels both unnecessary and detrimental to the film’s overall tone. In a thriller, where immersion is crucial, this technique feels particularly jarring.

And then there are the performances, which, with the notable exception of Ariel Donoghue as the daughter, range from wooden to unconvincing. Hartnett, despite his efforts, struggles to embody the duality of his character. The script, lacking in nuance, offers little support, and the direction seems to exacerbate the stiffness. There’s a palpable disconnect between the words on the page and the emotions on screen, leaving the performances feeling hollow and inauthentic.

Even the film’s strengths are ultimately undermined by its weaknesses. The concert setting, initially promising, is poorly utilized. The cinematography, oddly fixated on the arena’s jumbotrons, creates a sense of distance, robbing the scenes of their potential energy. And the music, while effectively capturing the pop concert vibe, feels disconnected from the narrative.

The truth is that we never needed to meet Lady Raven at all. We didn’t need most of the third act. The film strayed from its shallow roots when it left the arena, a setting so perfectly unsettling I’m stymied how the filmmakers were able to misuse it so.

“Trap” is a film that feels trapped by its own limitations. See what I did there? Nailed it. It’s a missed opportunity, a thriller that lacks thrills, a suspense film devoid of suspense.

In revisiting Phillip Noyce’s 1992 thriller Patriot Games, I’m hit with a curious paradox: a film both undeniably engaging and … strangely hollow. Like a meticulously crafted Swiss watch, all the pieces are present and functioning, yet the overall effect lacks any real resonance. This isn’t to say the film is bad, per se. Noyce orchestrates the action sequences with a palpable tension, particularly the chilling home invasion scene, escalating dread without resorting to gratuitous gore. Donald McAlpine’s cinematography, known for its dynamism in films like Predator, here finds a more restrained authority, expertly capturing the claustrophobic terror of a family under siege.

However, the film’s clockwork precision also reveals its limitations. The narrative, adapted from Tom Clancy’s novel, feels streamlined to the point of simplification. The intricate geopolitical machinations of the book are reduced to a binary conflict of good versus evil, with little room for the moral ambiguities that have—from time to time—made Clancy’s work otherwise compelling. This simplification extends to the characters as well. Harrison Ford, taking over the role of Jack Ryan from Alec Baldwin, delivers a competent performance but lacks the youthful impetuosity that Baldwin brought to the character in The Hunt for Red October.

The supporting cast fares somewhat better. Sean Bean is captivating as the vengeful IRA operative, his simmering rage palpable in every scene. Richard Harris, however, is underutilized as the IRA leader, his considerable talents wasted on a thinly-written role that serves primarily as a mouthpiece for exposition. Ann Archer, as Ryan’s wife Cathy, is similarly underserved, her character relegated to the worried spouse trope.

I can’t help but wonder if the film’s flaws are a product of its time. The early 90s, still basking in the post-Cold War glow, were a period of unabashed American exceptionalism, and Patriot Games reflects this sentiment wholeheartedly. The film is a paean to American heroism, with Ryan embodying the ideal of the citizen-soldier, compelled to defend his country and family against the forces of chaos. This unwavering patriotism, while perhaps appealing to some, ultimately undermines the film’s dramatic potential. The villains are cartoonishly one-dimensional, their motivations reduced to a simplistic desire for revenge. The complexities of the Irish conflict, so richly explored in films like The Wind That Shakes the Barley (albeit from another time in the country’s history), are glossed over in favor of a black-and-white morality play.

The film’s climax, a chaotic boat chase, further exemplifies this tendency toward oversimplification. While visually impressive, the sequence strains credulity, pushing the boundaries of realism to the breaking point. It’s a fitting end to a film that prioritizes spectacle over substance, leaving us entertained but ultimately unmoved. Patriot Games is a perfectly serviceable thriller, but it fails to capture the depth and complexity of its source material. It’s a missed opportunity, a case of what could have been.

★★★☆☆ 🧡

The Cold War. Remember the Cold War? I was just a kid throughout and I’m sure at some level, I imagined that if we had sent blankets, we could have warmed them up. What we had instead was a prolonged, icy standoff between two superpowers, each clutching enough nuclear power to turn the planet into a cinder. It was a time of paranoia, of whispers in dimly lit rooms, of shadows moving just beyond the periphery of vision. And within that context, a specific, almost anthropological, curiosity emerged: the submarine thriller.

The Hunt for Red October, John McTiernan’s 1990 adaptation of Tom Clancy’s breakout novel, isn’t just a good submarine thriller. It’s a perfect submarine thriller. It scratches an itch I didn’t know I had, a yearning for a specific kind of tension, a claustrophobic cat-and-mouse game played out in the crushing depths of the Atlantic.

The film’s brilliance is in its explosions (natch), and its action sequences (so good), but in equal measure in its quiet moments. It’s in the hushed exchanges between Sean Connery’s Captain Marko Ramius and his officers, the subtle shift in Alec Baldwin’s Jack Ryan’s eyes as he pieces together the puzzle of Ramius’s intentions. It’s in the hum of the submarine’s engines, a constant, low-frequency thrum that vibrates through the audience, a physical manifestation of the pressure cooker environment these men inhabit.

Baldwin, in an early career-defining role, embodies Ryan’s intellectual agility. He’s not a seasoned field agent; he’s an analyst, a bookworm. He is potential. Later films struggle with finding the same balance in the character that Baldwin captures out of the gate.

Connery. What can be said about Connery that hasn’t already been carved in cinematic lore? The beard, the swept-back silver hair – it’s a follicular masterpiece, a testament to the power of a good grooming regimen, even in the face of impending nuclear war. This is Connery at his most Connery-esque, a performance for the ages.

McTiernan’s direction is masterful, balancing the technical intricacies of submarine warfare with the human drama unfolding within the steel confines of Red October. The film’s pacing is impeccable, slowly ratcheting up the tension until the final, breathtaking climax. The underwater sequences are particularly impressive, even by today’s standards, standing as a testament to the ingenuity of the pre-CGI era.

The Hunt for Red October is a Cold War thriller. It’s a study in leadership. It’s a meditation on loyalty. And it’s a thrilling exploration of the human capacity for both good and evil.

It’s a peculiar thing, time. We talk about it as a constant, a drumbeat marching us forward, yet there are these mornings … mornings where it feels like the world is holding its breath, like the second hand on the clock is frozen in amber. On my dog walk this morning, I was confronted by a profound sense of gratitude. Gratitude for the intricate tapestry of this community, the threads of connection that bind us together, the shared laughter and quiet support that make life richer and more meaningful. It’s a feeling of belonging, of being held by something larger than yourself. To scroll through and see the faces, to feel the pulse of this shared existence – it’s a gift, a precious anomaly in the vastness of the universe.

Within gratitude, there’s also the reassuring presence of loved ones, the sheer, improbable luck of health. It all feels so fragile, so perfectly balanced, that I almost fear to exhale. It’s the kind of stillness that whispers of impermanence.

Because we know, deep down, in that place where my anxieties like to gather, that this stillness is an illusion. Time is a relentless sculptor and is always at work, chipping away, reshaping. We might perceive it as static in these quiet moments, but the truth is, it’s a river, constantly flowing, carrying us along whether we’re ready or not. For example, two years will come and go in a blink. A fleeting moment, like a hummingbird’s wings against the morning light. And just like that, the landscape will shift again. The familiar contours of our lives, the things we cling to for stability – including this very community – will rearrange themselves yet again in small ways and large. The spectre of change, that shadowy figure we try to ignore, will step into the light, demanding our attention.

There’s no contract, no guarantee that what lies on the other side of that blink of time will be easy, that the path forward will be clearly marked and free of obstacles. The complexities of life, the inevitable tangles and uncertainties, will undoubtedly persist. But this, too, is part of the shared human experience. And within this community, within the bonds we’ve forged, lies a quiet strength, a collective resilience. We’ll face whatever comes, not alone, but together, navigating the unknown with the shared wisdom, the helping hands, and the unwavering support that defines who we are. We’ll figure it out, somehow. It’s what we do. It’s the quiet promise whispered in the stillness of mornings like this one. It’s the strength we get to draw from the knowledge that we are not alone in the current of time.

The matchstick is an unremarkable object, easily overlooked, readily discarded. Yet on the desert planet Pluke, it is a prized possession. It’s a symbol of wealth and power, the very engine of the economy. This is the central paradox of Kin-dza-dza!, a 1986 Soviet film that uses the seemingly trivial to illuminate the profound.

The film follows two unwitting Muscovites, Uncle Vova, a foreman with a worldview as solid as a concrete slab, and Gedevan, a sort-of violinist with a head full of melodies, who stumble through a portal to Pluke. It’s a world of rusty spaceships, telepathic aliens, and a rigid social hierarchy. It’s here, amidst the sand dunes and scrap metal, that Daneliya, the film’s director, constructs a brilliant, if slightly off-kilter, social experiment.

For example, take the word “Ku.” On Pluke, it is the linguistic equivalent of a Swiss Army knife, a single word deployed to express a multitude of meanings. It’s a testament to the power of context and a demonstration of how meaning is shaped not just by words themselves but also by the subtle cues of intonation and body language. I suspect it’s also a sly commentary on the doublespeak and empty rhetoric that permeated Soviet society.

These sand-blasted eccentrics, the inhabitants of Pluke, are divided into two castes: the Chatlanians and the Patsaks. The distinction, determined by a flashing light on a handheld device, is arbitrary and nonsensical. Yet it dictates every aspect of their lives, from the clothes they wear to the rituals they perform. It’s a stark reminder of how easily humans can be manipulated and how readily we embrace even the most absurd social hierarchies.

But Kin-dza-dza! isn’t just a political satire. It’s a film that explores the universal human experience, our longing for connection, and our search for meaning in a world that often seems devoid of it. Adrift in this alien landscape, Uncle Vova and Gedevan become stand-ins for all of us, grappling with the complexities of human interaction, the challenges of communication, and the search for belonging.

The film’s genius lies in its ability to blend the fantastical with the familiar. The spaceships, cobbled together from junk, are a testament to human ingenuity, a symbol of our ability to create something from nothing. And the landscape of Pluke, desolate yet strangely beautiful, becomes a mirror to our own world, reflecting our anxieties about environmental degradation, social inequality, and the uncertain future of our planet.

Kin-dza-dza! is a film that rewards close attention but doesn’t demand it. It’s a film that challenges our assumptions, provokes our thinking, and stays with us… or it’s an afternoon on a playground. It’s a testament to the power of storytelling, the enduring appeal of the strange and the wonderful. Or, it’s just plain fun.

★★★★☆ 🧡

Okay, here we go. That’s right, I’m still working my way through my Halloween reviews. It is, at last, the Season of the Witch.

Every now and again, we get these moments in which filmmakers take audacious leaps, diverting from the expected to explore the uncharted. “Halloween III: Season of the Witch” is one such endeavor—a film that steps away from the familiar path of its predecessors, attempting to redefine a burgeoning franchise. Directed by Tommy Lee Wallace, this 1982 installment eschews the iconic Michael Myers entirely, opting instead for a standalone narrative that intertwines ancient rituals with modern technology. Bold choice.

At its core, the film presents a tantalizing premise. Dr. Daniel Challis (Tom Atkins) and Ellie Grimbridge (Stacey Nelkin) find themselves embroiled in a sinister plot orchestrated by the enigmatic Conal Cochran (Dan O’Herlihy), owner of the Silver Shamrock Novelties factory. The company’s Halloween masks, embedded with fragments of Stonehenge and infused with dark magic, naturally, are set to unleash devastation upon unsuspecting children nationwide. It’s a narrative that fuses capitalism’s exploitative tendencies with the lurking dread of technological overreach—a concept satisfyingly prescient for its time.

Despite the ingenuity of its storyline, “Season of the Witch” struggles under the weight of its franchise’s legacy. By the time of its release, I wager audiences had grown accustomed to the silent menace of Michael Myers speed-walking in the shadows. The first two “Halloween” films had firmly established a formula—a slasher archetype that fans eagerly anticipated. To then pivot so drastically in the third installment was jarring, leaving viewers disoriented and, apparently, disappointed. Had this narrative been introduced as a second film, or even as an entirely separate entity unburdened by the “Halloween” moniker, it might have been received with greater enthusiasm.

The film’s thematic ambition is certainly commendable. It sits at the intersection of ancient pagan rituals and contemporary consumer culture, highlighting how mass media can become a vessel for nefarious purposes. We get it. The unsettling imagery of children donning cursed masks, entranced by hypnotic television broadcasts, though, that’s a stark commentary on blind consumerism and the vulnerabilities of youth. This blend of folklore and science fiction creates an atmosphere thick with suspense and moral inquiry.

While the overarching idea is innovative, its execution sometimes feels constrained—more suited to a small-screen production than a feature film. The narrative pacing mirrors that of episodic television, reminiscent of series like “Friday the 13th: The Series” or, in later years, “Warehouse 13.” There are moments where the story seems stretched, filling time rather than organically developing. The characters, though competently portrayed, lack the depth needed to fully anchor the audience’s emotional investment.

Moreover, the film’s shift from horror to a blend of science fiction and thriller elements dilutes the tension that the original “Halloween” films cultivated mostly effectively. The palpable fear evoked by an unstoppable, silent killer is replaced with a more abstract menace—a corporate conspiracy rooted in mythology. This transition demands a different kind of engagement from the viewer, one that not all were prepared to embrace at the time.

In retrospect, “Halloween III: Season of the Witch” should be appreciated for its daring vision. It attempts to expand the horizons of the franchise, introducing an anthology approach that could have offered fresh stories centered around the Halloween season. This was a concept ahead of its time, anticipating the modern appetite for limited series and standalone narratives within shared universes.

However, context is crucial. In 1982, audiences were not primed for such a departure. The expectation was set, and the deviation was too abrupt. The film’s potential was overshadowed by the shadow of Michael Myers—a testament to the character’s indelible impact on horror cinema.

“Season of the Witch” is a film caught between innovation and expectation. Its forward-thinking threat and social commentary are noteworthy, offering a narrative that, independent of its franchise, might have garnered greater acclaim. While it may not fully coalesce into a seamless cinematic experience, it remains an intriguing artifact of genre experimentation. For those willing to set aside preconceived notions and engage with its unique blend of horror and science fiction, there’s value to be found in this misunderstood chapter of the “Halloween” saga.

★★★☆☆